Hi, I am Ray Lamar Skorb. 

I'm a Computer Game Design student at George Mason University Korea, focusing on gameplay programming with a strong technical focus in Unreal Engine 5 and Unity. Over the past year, I've also been a Learning Assistant, which has helped me understand more about the technical and collaborative aspects of game development.
I'm good at solving problems, picking things up quickly and working well in a team. As a programmer, I'm committed to keeping my code clean and scalable so that I can deliver high-quality game experiences. My goal is to create games that are not only fun but also have a lasting impact on players.
When I'm not coding, you'll probably find me playing League of Legends or learning new skills. I've been studying in Korea for two years now, and I'm always excited by the learning and cultural exchange it brings.
Looking ahead, I'd love to work at a AAA studio, where I can contribute to games that reach a global audience and spread joy. I want to create something truly meaningful – something I can look back on with pride.
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